Pebble Bay guide

How to play Pebble Bay

Pebble Bay is a merge game in a seaside rock pool. You find shells and launch boats, put two of the same together to grow the next stage, and fill your beach journal with everything from a grain of sand to a tall ship. Its twist is the tide, which keeps washing up free shells, even while you are away.

The basics

  • Find and launch. The two big buttons drop a shell or a boat into the first empty square. The first costs 10 sea glass, and each one you buy costs a little more.
  • Merge. Two of the same thing, at the same stage, become one of the next stage. Tap one, then the other, or drag one onto the other. You can also move things to an empty square, or swap two different things by dragging.
  • Grow. Everything gives off sea glass every second, and each stage gives off two and a half times as much as the stage before.
  • Discover. There are 12 stages of shell and 12 of boat. Each new one goes into your beach journal, which you keep for good.

The tide

Every 30 seconds at first, the tide washes up a free shell into an empty square. It keeps coming while you are away (up to 12 hours), so there is always something to tidy when you come back. If the pool is full, one tide waits until there is room.

Three upgrades improve it:

  • Spring tides make it come sooner, down to every 6 seconds.
  • Big waves bring more shells with each tide, up to 4. They appear once something reaches stage 4.
  • Deep water brings shells at a higher stage, up to stage 3. It appears once something reaches stage 6.

Shells or boats?

Both. Shells give off the most sea glass, and the tide brings them free. Boats give off a quarter as much, but each one brings visitors and adds a boost to everything in the pool, and the boosts add up. The tide never brings boats, so you launch them yourself.

In our tests, a pool with about a third boats grew fastest. Only shells, or too many boats, were both slower.

Your first few minutes

  1. Merge the two grains of sand you start with into a pebble, then keep finding shells and merging.
  2. Buy Spring tides early (60 sea glass). The tide then comes every 22 seconds.
  3. Sunny days doubles everything. Each level costs more, and each is worth it.
  4. After 25 merges, Beachcomber adds a Merge all button.

When to start a new summer

Once something reaches stage 9 and you have gathered at least 50,000 sea glass this summer, you can start a new one. Your sea glass, finds and upgrades reset, but you keep your postcards and your journal. Postcards are the square root of this summer’s sea glass divided by 50,000, rounded down: 50,000 brings 1, 200,000 brings 2, and 5 million brings 10. Each postcard makes everything give off 25% more, for good.

A new summer resets the tide upgrades too, so it is best when the pool has slowed down and you would earn a good handful of postcards. For more, see what is prestige?

Keep your rock pool safe

Pebble Bay saves automatically in your browser every 30 seconds and when you leave. Use the Save page to copy a backup now and then, or to move it to another device.

The numbers

These tables come straight from the game's own data, so they always match what you see in the game.

Every stage

What one of each gives off every second, before upgrades and compost. Each boat also adds the soil boost shown to everything on the plot; boosts add up.

StageShellSea glass / secBoatSea glass / secSoil boost
1Grain of sand1Twig0.25+3%
2Pebble2.5Driftwood0.62+6%
3Cockle6.25Paper boat1.56+12%
4Periwinkle15.62Raft3.9+24%
5Scallop39.06Canoe9.76+48%
6Starfish97.65Rowing boat24.41+96%
7Conch244.14Dinghy61.03+192%
8Coral610.35Sailing boat152.58+384%
9Giant clam1.52KFishing boat381.46+768%
10Oyster3.81KLittle ferry953.67+1.53K%
11Pearl9.53KSchooner2.38K+3.07K%
12Great pearl23.84KTall ship5.96K+6.14K%

Prices

Each new find you buy costs a little more than the last, wherever you buy it. Free ones (from a basket or the tide) don't count, and prices start again with everysummer.

Bought so farThe next costs
010 sea glass
1080 sea glass
502.16K sea glass
10013.31K sea glass
250175K sea glass
5001.32M sea glass
1,00010.30M sea glass

The tide

Every 30 seconds at first, the tide washes up 1 shell at stage 1 into an empty square, even while you're away. If there's no room, one tide waits until there is. The upgrades below make it come sooner, bring more and bring higher stages.

Upgrades

UpgradeWhat it doesAppears atCosts
Sunny days 1Everything gives off twice as much sea glass.From the start150 sea glass
Sunny days 2Twice as much again.After level 13,000 sea glass
Sunny days 3Twice as much again.After level 260,000 sea glass
Sunny days 4Twice as much again.After level 31,200,000 sea glass
Sunny days 5Twice as much again.After level 425,000,000 sea glass
Sunny days 6Twice as much again.After level 5500,000,000 sea glass
Sunny days 7Twice as much again.After level 610,000,000,000 sea glass
Sunny days 8Twice as much again.After level 7200,000,000,000 sea glass
Spring tides 1The tide comes every 22 seconds.From the start60 sea glass
Spring tides 2The tide comes every 16 seconds.After level 11,500 sea glass
Spring tides 3The tide comes every 12 seconds.After level 240,000 sea glass
Spring tides 4The tide comes every 8 seconds.After level 31,000,000 sea glass
Spring tides 5The tide comes every 6 seconds.After level 430,000,000 sea glass
Big waves 1Each tide brings 2 finds.Anything at stage 4800 sea glass
Big waves 2Each tide brings 3 finds.After level 160,000 sea glass
Big waves 3Each tide brings 4 finds.After level 25,000,000 sea glass
Deep water 1The tide brings finds at stage 2.Anything at stage 6200,000 sea glass
Deep water 2The tide brings finds at stage 3.After level 1200,000,000 sea glass
BeachcomberAdds a "Merge all" button.25 merges800 sea glass
A wider poolFour more squares in the rock pool.Anything at stage 75,000,000 sea glass

Start a new summer

A new plot unlocks at: anything at stage 9, with at least 50,000sea glass made on this plot. You get the square root of this plot's sea glass divided by 50,000, rounded down, in postcards. Each one adds 25% to everything, for good.

Achievements

  • Washed together: Merge for the first time.
  • Shell collector: Find something at stage 5.
  • Afloat: Launch a boat.
  • Busy beach: Merge 100 times.
  • Treasure hunter: Find something at stage 8.
  • Beach notes: Fill 12 pages of the beach journal.
  • Another summer: Start a new summer.
  • Old salt: Merge 1,000 times.
  • Far horizons: Find something at stage 10.
  • The great pearl: Find a great pearl.
  • Tall ship: Launch a tall ship.
  • The whole shore: Find every stage of both shells and boats.
  • Every summer: Start five new summers.
  • Glass house: Gather a billion pieces of sea glass in total.