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Instead of cookies, we use your browser's local storage, which works in a similar way, only for things that are strictly necessary for the site and games to work as you expect. Nothing here is sent to us or anyone else.

Across the site

NameWhat it holdsWhy
littleby:themeLight or dark theme, if you chose oneSo the site looks the way you picked
littleby:notationNumber format (standard, scientific or engineering)So numbers look the way you picked
littleby:reduce-motionReduce motion on or offSo games respect your choice
littleby:audioSound on or off, music and effects volumeSo games remember your sound choices

For each game

Steep & Steam
littleby:steep-and-steam:save:v1Your game progressSo you can carry on where you left off
littleby:steep-and-steam:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:steep-and-steam:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:steep-and-steam:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Neatworks
littleby:neatworks:save:v1Your game progressSo you can carry on where you left off
littleby:neatworks:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:neatworks:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:neatworks:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Market Morning
littleby:market-morning:save:v1Your game progressSo you can carry on where you left off
littleby:market-morning:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:market-morning:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:market-morning:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Little Orbit
littleby:little-orbit:save:v1Your game progressSo you can carry on where you left off
littleby:little-orbit:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:little-orbit:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:little-orbit:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Moss & More
littleby:moss-and-more:save:v1Your game progressSo you can carry on where you left off
littleby:moss-and-more:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:moss-and-more:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:moss-and-more:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Keep the Light
littleby:keep-the-light:save:v1Your game progressSo you can carry on where you left off
littleby:keep-the-light:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:keep-the-light:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:keep-the-light:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Lamplight Lane
littleby:lamplight-lane:save:v1Your game progressSo you can carry on where you left off
littleby:lamplight-lane:buyBuy 1, 10, 100 or MaxSo the game remembers how you like to buy
littleby:lamplight-lane:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:lamplight-lane:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Pocket Plot
littleby:pocket-plot:save:v1Your game progressSo you can carry on where you left off
littleby:pocket-plot:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:pocket-plot:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Pebble Bay
littleby:pebble-bay:save:v1Your game progressSo you can carry on where you left off
littleby:pebble-bay:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:pebble-bay:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost
Little Loaf
littleby:little-loaf:save:v1Your game progressSo you can carry on where you left off
littleby:little-loaf:active-tabA random code for the tab you are playing inSo two tabs cannot overwrite each other’s progress
littleby:little-loaf:save:v1:unreadableA copy of a save that could not be read (only if that happens)So a damaged save is kept rather than lost

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If this changes

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Last updated 14 November 2026.