Lamplight Lane guide

How to play Lamplight Lane

Lamplight Lane is an idle game about a little street that grows into a town. You light the lamps by hand, then open homes, shops, offices, a theatre and transport that earn for you. Its twist is the day: the sun rises and sets as you play, the windows light up at dusk, and every building has its own busy time.

The basics

  • Light a lamp. Tap the big button to earn a coin. Every town starts with someone lighting the lamps.
  • Build. Townhouses, bakeries, office blocks, bus routes, restaurants, theatres and tram lines all earn coins on their own, every second. Each one you build appears on the street.
  • Buy upgrades. At 10, 25, 50 and 100 of a building, an upgrade doubles it. A few upgrades double the whole town.
  • Start a new district. Once the town is thriving, you can start again across the river with landmarks. Each makes everything earn 10% more, for good.

How the day works

One day in Lamplight Lane lasts six minutes of play, and the clock is shown at the top of the game. It only runs while you play, so you always pick up at the time of day you left.

Each building has a busy time, when it earns more, and a quiet time on the other side of the day, when it earns less. The swing is never more than 70% either way, and it evens out exactly over a day, so no time is better than another. While you’re away, the town earns at its daily average.

  • Bakeries are busiest at breakfast.
  • Office blocks are busiest at midday.
  • Bus routes are busiest in the late morning, with a gentle swing.
  • Restaurants are busiest in the evening.
  • Theatres are busiest at night.
  • Townhouses and tram lines stay steady all day.

The list of buildings shows busy now or quiet now beside each one, and the table below gives the details.

Your first few minutes

  1. Light lamps until you have 15 coins and buy a townhouse.
  2. After lighting 25 lamps, the Lamplighter’s pole appears. It doubles every tap.
  3. With five buildings, Cobbled streets doubles the whole town.
  4. Save for a bakery at 100 coins, then an office block at 1,100.

Tips

Do not chase the clock. Buying what earns most over a whole day pays better than buying whatever is busy right now.

A mix smooths the day. Buildings with different busy times keep your coins per second steadier.

Brighter wicks makes each lamp you light also earn 2% of what the town makes each second, so tapping stays worthwhile as the town grows.

Check in twice a day. The town earns for up to 12 hours while you are away. See idle games that work offline.

When to start a new district

A new district unlocks once you have earned 30 million coins in the current one. Landmarks are worked out as the square root of this district’s coins divided by 7.5 million, rounded down, so your first brings at least 2. 75 million coins brings 3, and 750 million brings 10.

A good rule is to start a new district when it would add at least half again to the landmarks you hold and growth has slowed. For more, see what is prestige?

Keep your town safe

Lamplight Lane saves automatically in your browser every 30 seconds and when you leave. Use the Save page to copy a backup now and then, or to move your town to another device.

The numbers

These tables come straight from the game's own data, so they always match what you see in the game.

Buildings

BuildingFirst one costsCoins each secondBusiest
Townhouse15 coins0.5Steady all day
Bakery100 coins3in the morning (up to 50% more)
Office block1,100 coins20at midday (up to 60% more)
Bus route12,000 coins130in the morning (up to 30% more)
Restaurant60,000 coins450in the evening (up to 60% more)
Theatre450,000 coins2,800at night (up to 70% more)
Tram line1,600,000 coins8,000Steady all day

Each building you buy costs 15% more than the one before.

Building upgrades

Each doubles what one kind of building makes.

UpgradeAppears atCosts
Window boxes10 townhouses243 coins
Painted doors25 townhouses1,975 coins
Roof gardens50 townhouses65,019 coins
Garden squares100 townhouses70,458,807 coins
Early ovens10 bakerys1,618 coins
Sourdough starter25 bakerys13,168 coins
Pastry counter50 bakerys433,463 coins
Bread by bicycle100 bakerys469,725,380 coins
Desk plants10 office blocks17,800 coins
Lunch hour25 office blocks144,843 coins
Glass lifts50 office blocks4,768,093 coins
Roof terrace100 office blocks5,166,979,183 coins
Bus shelters10 bus routes194,187 coins
Double deckers25 bus routes1,580,110 coins
Night buses50 bus routes52,015,557 coins
Electric fleet100 bus routes56,367,045,634 coins
Candlelight10 restaurants970,933 coins
Pavement tables25 restaurants7,900,549 coins
Tasting menu50 restaurants260,077,786 coins
Rooftop dining100 restaurants281,835,228,168 coins
Matinees10 theatres7,282,004 coins
Velvet seats25 theatres59,254,115 coins
Grand chandelier50 theatres1,950,583,395 coins
Opening night100 theatres2,113,764,211,261 coins
Tram stops10 tram lines25,891,570 coins
Brass bells25 tram lines210,681,297 coins
Loop line50 tram lines6,935,407,626 coins
All-night trams100 tram lines7,515,606,084,482 coins

Other upgrades

UpgradeWhat it doesAppears atCosts
Lamplighter’s poleEach lamp you light earns twice as much.25 coins brewed by hand100 coins
Brighter wicksEach lamp you light also earns 2% of what the town makes each second.250 coins brewed by hand5,000 coins
Cobbled streetsEverything in town earns twice as much.5 buildings500 coins
Market dayEverything in town earns twice as much.100,000 coins this season150,000 coins
Festival of lightsEverything in town earns twice as much.15,000,000 coins this season25,000,000 coins

Achievements

  • First light: Light your first lamp.
  • Moving in: Buy your first townhouse.
  • All aboard: Open your first bus route.
  • Curtain up: Open a theatre.
  • The whole town: Own at least one of every building.
  • Pocket money: Earn 1,000 coins in total.
  • Town treasury: Earn 1,000,000 coins in total.
  • City of lights: Earn 1,000,000,000 coins in total.
  • Night owl: Light 1,000 lamps by hand.
  • A busy street: Own 50 buildings at once.
  • Across the river: Start your first new district.
  • Town planner: Reach district 6.